Blood Feast Ward
Level 10 TrapXP 500

Detect Perception DC 26

Initiative -

Immune attacks

Triggered Actions

Life Leech (necrotic) At-Will

Trigger: A living creature other than Ilsra enters the ward (a 4-by-4-square area) or ends its turn there.

Attack (Opportunity Action): Melee 1 (triggering creature); +13 vs. Fortitude

Hit: 3d6 + 8 necrotic damage, and the target is slowed (save ends). The target automatically fails saving throws against this effect while it is in the ward’s area.

    First Failed Saving Throw: The target is slowed and weakened (save ends both).


Disable: Arcana DC 18 (standard action). Requirement: The disabling creature must be adjacent to the ward. Success: The disabling creature achieves one of three successes necessary to disable the ward. Failure (13 or less): The disabling creature activates the ward, which attacks all creatures in its area.

Published in The Shadowfell, page(s) 2-9.