Bloody Fingertips
Hazard
Level 1 Obstacle
XP 100

Crude brickwork seals off a dungeon corridor. When a character comes within 3 squares of it, four bloody smears, as if produced by invisible, gore-drenched fingers, trace a diagonal pattern across the brick wall.

Perception     DC 10: The character notices a strange dark spot on the wall.Insight     DC 15: From as far as 5 squares away, the character senses an almost palpable dread emanating from the wall.TriggerThe haunting begins when a character approaches within 3 squares of it.AttackImmediate Reaction      Close blast 3
Target: Each creature in blast.Attack: +4 vs. WillHit: 1d10 psychic damage, and the target is immobilized (save ends).Miss: The target sees the bloody smears, but is unaffected.Countermeasures     Religion DC 15: A character who is a member of a divine class and approaches to within 2 squares of the hazard can disable it by succeeding on a successful check as a standard action.

Published in Open Grave, page(s) 28.