Bush of Black Roses
Hazard
Level 13 Lurker
XP 800

When a creature moves next to one of these rose bushes, the blossoms explode with toxic black pollen.

Hazard: A rose bush fills its square and squares adjacent to it with a black pollen that causes dizziness and unconsciousness. The bush’s square is difficult terrain.Perception     DC 20: The character distinguishes the black rose bush from surrounding shrubbery.Nature     DC 20: The character identifies the black roses as producing a narcotic toxin.Trigger       A character enters a square adjacent to the rose bush for the first time during the encounter.
AttackOpportunity Action      Close burst 1
Target: Each creature in burstAttack: +16 vs. WillHit: The target is dazed (save ends).    First Failed Saving Throw: The target is instead unconscious (save ends).    Second Failed Saving Throw: The target is instead unconscious and takes ongoing 10 psychic damage (save ends both).Effect: The burst creates a zone that lasts until the end of the encounter. Until the zone ends, the hazard can make a secondary attack.Secondary AttackOpportunity Action      Close burst 1
Trigger: An enemy enters the zone.Secondary Attack: +16 vs. WillSecondary Target: Triggering enemy in burstHit: The secondary target is dazed (save ends).    First Failed Saving Throw: The secondary target is instead unconscious (save ends).    Second Failed Saving Throw: The target is instead unconscious and takes ongoing 10 psychic damage (save ends both).Countermeasures     Nature DC 29: A character can make a Nature check to determine that hitting a square of the zone with a fire attack (AC 27, Fort 25, Ref 25) ends the effects of the zone in that square.

Published in Vor Rukoth, page(s) 25.