Corpse Wall
Level 6 Elite TrapXP 500

Detect Perception DC 11

Initiative +7

HP 56 per square of the wall

AC 18, Fortitude 20, Reflex 15, Will -

Resist 10 to all damage but fire and radiant; Immune necrotic, poison, psychic, forced movement, all conditions; Vulnerable 5 radiant


Burned in Light

When the wall takes radiant damage, any saving throws made against its grasp of the dead before the start of its next turn gain a +2 bonus.

Standard Actions

Grasp of the Dead (necrotic) At-Will

Attack: Melee 2 (one creature); +9 vs. Reflex

Hit: 2d10 + 3 necrotic damage, and the target is immobilized (save ends).

First Failed Saving Throw: The target is restrained instead of immobilized (save ends).

Second Failed Saving Throw: The target is removed from play instead of restrained (save ends). When this effect ends, the target reappears in the last space it occupied, or in the nearest unoccupied space if that space is occupied.

Thrashing Hands At-Will

Effect: The wall uses grasp of the dead twice.


Delay: Arcana or Religion DC 23 (standard action) against 1 square of the wall. Success: The targeted square cannot attack until the end of the character’s next turn.

Published in Neverwinter Campaign Setting, page(s) 181.