Covered Spiked Pit Trap
Level 1 Elite Warder
A moth-eaten rug covers a 10-foot-deep pit. Jagged spikes coated with poison have been placed at the bottom of the pit.
DC 17: The character notices that the center of the rug droops, as if there is a hollow space beneath it.
The trap attacks when a creature enters any of the 8 squares occupied by the rug.
+6 vs. Reflex
Target falls into the pit, takes 2d10 damage and ongoing 5 poison damage (save ends), and falls prone.
Target returns to the last square it occupied and its move action ends immediately.
The rug falls into the pit and it is no longer hidden.
An adjacent character can push the rug into the pit (standard action) so it is no longer hidden.
A character can jump over the pit.
Athletics DC 10: A character can climb out of the pit with a successful check.
Dungeon Magazine 178
, page(s) 49.