Crocodile Font
Object
Level 15 TrapXP 1200

Detect Perception DC 22

Initiative

HP 30

AC 25, Fortitude 25, Reflex 5, Will

Immune cold, necrotic, poison, psychic, radiant, forced movement, all conditions, ongoing damage

Triggered Actions

Snapping Jaws At-Will

Trigger: A creature drinks from the font after both eyes have been lit.

Attack (Immediate Reaction): Melee 1 (triggering creature); +18 vs. Reflex

Hit: 3d10 + 10 damage, and the target takes ongoing 10 damage and is restrained (save ends both).

Miss: Half damage.

Special: While the trap restrains a creature, the font cannot be used and the trap cannot attack.

Countermeasures

Destroy: Reducing the font to 0 hit points or fewer not only destroys the trap, but also neutralizes the font’s healing properties.

Disable: Dungeoneering or Thievery DC 30 (standard action). Success: The character wedges the jaws open, allowing the font to be used up to three more times. Failure (25 or lower): The character triggers the trap.

Published in Dungeon Magazine 209.