Level 26 Minion HazardXP 2250
Detect automaticInitiative —
HP 1; a missed attack never damages a minion.
AC 40, Fortitude 38, Reflex 38, Will —
Immune necrotic, poison, psychic, forced movement, all conditions, ongoing damage
Hallucinating Spores Aura 1
Any creature that ends its turn in the aura takes a free action to move up to its speed and use an at-will attack power against its nearest ally.
Spore Burst (poison) Encounter
Trigger: The doomspore drops to 0 hit points.
Attack (No Action): Close burst 3 (creatures in burst); +29 vs. Fortitude
Hit: Ongoing 15 poison damage (save ends).
Each Failed Saving Throw: As a free action, the target moves up to its speed and uses an at-will attack power against its nearest ally.
Detect: Arcana, Dungeoneering, or Nature DC 29 (minor action). Success: The character identifies the doomspore, recognizing its hazardous nature.
Published in Dungeon Magazine 204.