Demonweb Doomspore
Object
Level 26 Minion HazardXP 2250

Detect automatic

Initiative

HP 1; a missed attack never damages a minion.

AC 40, Fortitude 38, Reflex 38, Will

Immune necrotic, poison, psychic, forced movement, all conditions, ongoing damage

Traits

Hallucinating Spores Aura 1

Any creature that ends its turn in the aura takes a free action to move up to its speed and use an at-will attack power against its nearest ally.

Triggered Actions

Spore Burst (poison) Encounter

Trigger: The doomspore drops to 0 hit points.

Attack (No Action): Close burst 3 (creatures in burst); +29 vs. Fortitude

Hit: Ongoing 15 poison damage (save ends).

    Each Failed Saving Throw: As a free action, the target moves up to its speed and uses an at-will attack power against its nearest ally.

Countermeasures

Detect: Arcana, Dungeoneering, or Nature DC 29 (minor action). Success: The character identifies the doomspore, recognizing its hazardous nature.

Published in Dungeon Magazine 204.