Dragon Blades
Trap
Level 25 Blaster
XP 7000

The carving of the dragon that encircles the great pillar hurls blades of pure force.

Trap: When the PCs reach the lower stairs, the statue starts hurling force blades.Perception     DC 25: When the PCs reach the lower stairs, the statue starts hurling force blades.     DC 33: The character spots the hidden compartment that hides the trap’s controls among the spines on the dragon’s back.Initiative +3TriggerWhen the PCs have moved 3 squares lower on the stairs than the trap, it rolls initiative.AttackStandard Action      Ranged 20
Primary Target One creature in rangeAttack: +30 vs. ACHit: 4d12 + 6 damage.Effect The trap attacks two other creatures in range within 6 squares of the primary target.Countermeasures     Creatures behind the rubble on the stairs have cover. A creature clinging to the opposite side of a statue has superior cover.
     Thievery DC 35: A creature adjacent to the control mechanism can disable the trap with a successful check.
     A creature adjacent to the pillar can attempt to destroy it (AC 4, Fortitude 15, hp 300).

Published in Dungeon Magazine 160, page(s) 87, Draconomicon: Chromatic Dragons, page(s) 146.