Dragon Simulacrum (Elite)
Trap
Level 15 Elite Blaster
XP 2400

Exquisitely carved from black basalt, the stone dragon’s eyes glitter with malevolence.

Trap: The dragon simulacrum occupies a 2-by-2-square space. It triggers when caught in the area of a dragon’s breath weapon and periodically spews a ball of explosive energy to scatter and punish the dragon’s enemies.Perception     No check is necessary to see the simulacrum.Arcana (trained only)     DC 23: The character recognizes the dragon simulacrum’s nature.Initiative +11TriggerWhen a dragon catches the dragon simulacrum in the area of its breath weapon, the trap rolls initiative and attacks on its turn. The trap continues to attack until no nondragons remain in the room.Attack * SpecialStandard Action      Area burst 2 within 10
Targets: Each creature in the burstAttack: +18 vs. ReflexHit: 2d6 + 6 damage, and the simulacrum slides the target 2 squares.    Special: The trap’s attack gains the same damage type as the breath weapon used to trigger it.Countermeasures     Characters standing in a space adjacent to the simulacrum gain a +2 bonus to defenses against the trap’s attack.
     A character can attack the simulacrum (AC 23, other defenses 18; hp 125; resist 10 all).
     A character that catches the simulacrum in a close or area attack can choose to change the trap’s damage type so that it matches the power’s damage type. The power must have a damage type to alter the simulacrum’s damage type.

Published in Draconomicon: Metallic Dragons, page(s) 60.