Level 23 Obstacle
Creatures that fall into this pit blink out of existence.Trap: The forces of this pocket dimension pummel a character each round until he or she escapes.Perception No check is needed to see that this pit seems to descend indefi nitely.TriggerWhen a creature enters or starts its turn in a pit square (or the pocket dimension to which the trap sends its victims), the trap attacks.AttackOpportunity Action Melee
Targets Each creature in a trapped square or in the pocket dimensionAttack: +26 vs. ReflexHit: 3d12 + 6 force damage. If in a trapped square, the target is also transported to a null space bounded by impenetrable black force.Miss: Half damage.Countermeasures Intelligence DC 24 or Wisdom DC 24: A character in the pocket dimension can make a successful check at the end of its turn. If successful, the character appears next to the edge of the cavity.
Published in E1 Death's Reach, page(s) 57.