Eye of Bahamut
Trap
Level 26 Solo Blaster
XP 45000

A strange, many-faceted gem in the center of the chamber suddenly emits blasts of blinding light.

Trap: A glittering diamond set in a Huge stone statue flashes with light. When a creature draws too close, the light intensifies to scorch the infidel.Perception     DC 26: The character notices the shining jewel.Arcana     DC 31: The character recognizes the eye of Bahamut for what it is.Initiative +13TriggerWhen a creature enters a square within 5 squares of the Huge statue, the statue animates, rolls initiative, and makes an attack on its turn to include the triggering creature in the blast. For a move action, the statue shifts 2 squares.Attack * RadiantStandard Action      Close blast 5
Effect: The trap makes an attack to catch the most creatures it can in the blast.Target: Each creature in blastAttack: +29 vs. FortitudeHit: 4d10 + 5 radiant damage, and ongoing 5 radiant damage and the target is stunned (save ends both).Aftereffect: The target is dazed (save ends).Countermeasures     Athletics DC 26 or Thievery DC 31: An adjacent character can climb onto the statue by succeeding on an Athletics check. A character on the statue moves with the statue when it moves. Such a character can engage in a Thievery skill challenge to detach the eye of Bahamut from the statue and thus disable the trap. Complexity 1 (4 successes before 3 failures). Success detaches the gem (see treasure, below) and disables the trap. Failure causes the eye of Bahamut to explode: close burst 8; targets all creatures in burst; 4d10 + 5 radiant damage, and ongoing 30 radiant damage (save ends).
     A character can attack the gem (AC 38; Fortitude 38, Reflex 38; hp 540 hit points). When reduced to 0 hit points, the eye of Bahamut explodes as described above.

Published in Dungeon Magazine 173, page(s) 59.