Level 13 HazardXP 800
Detect automaticInitiative -
While within 5 squares of the spire, any creature gains resist 10 thunder.
Trigger: A creature (other than Takis, the treant, or the bough dryads) enters a square within 5 squares of the spire orends its turn there.
Attack (Opportunity Action): Close burst 5 centered on the spire (triggering creature in the burst); +16 vs. Reflex
Hit: 2d8 + 12 damage, and the target is pushed 1 square away from the spire.
Miss: The target is pushed 1 square away from the spire.
Delay: A blast or burst attack that causes damage clears the horde from the attack’s area of effect until the end of the attacker’s next turn.
Published in Dungeon Magazine 189.