Gate of Zealotry
Level 15 TrapXP 1200

Detect automatic

Initiative +6

HP 140

AC 26, Fortitude 24, Reflex 15, Will

Immune necrotic, poison, psychic, forced movement, all conditions, ongoing damage

Triggered Actions

Attack At-Will

Trigger: A creature that has not performed the ritual of entry touches or passes through the gate.

Attack (Opportunity Action): Melee 1 (the triggering creature); +18 vs. Will

Hit: The target is dominated (save ends).

    Aftereffect: The target is dominated (save ends).

Published in Dungeon Magazine 204.