Glyph of Ioun
Trap
Level 7 Warder
XP 300

Waves of psychic energy emanate from the statue of an angel.

Trap: The angelic statue with its eye of Ioun knows who belongs in this area and who does not.Perception     DC 24: The character notices the glyph.Arcana     DC 24: The party gets a +2 bonus to Thievery checks to disable the glyph.TriggerWhen a creature other than Arat Karavakos or an eater of knowledge enters a square adjacent to the statue, the glyph activates.AttackImmediate Reaction      Close burst 1
Targets Creatures in burstAttack: +10 vs. ReflexHit: 2d6 + 2 psychic damage, and the target is dazed (save ends).Effect The burst becomes an aura around the statue. A creature that enters or starts its turn in the aura is subject to the attack. The size of the aura increases by 1 square each round (to a close burst 2 on the second round, a close burst 3 on the third round, and so on).Countermeasures     Thievery DC 28: An adjacent character can disable the glyph and turn off the aura with a successful check.

Published in H3 Pyramid of Shadows, page(s) 29.