Glyph of Warding (Fire)
Level 2 TrapXP 125

Detect Arcana or Perception DC 15

Initiative -

Immune attacks

Triggered Actions

Attack (fire)

Trigger: A creature touches the object bearing the glyph.

Attack (Immediate Reaction): Close burst 3 (creatures in the burst); +5 vs. Reflex

Hit: 2d6 + 3 fire damage.

Special: Once the glyph is triggered, it disappears and cannot be triggered again.


Disable: Thievery DC 15 (standard action). Requirement: The character must be adjacent to the glyph. Success: The character disables the glyph. Failure (14 or less): The character triggers the trap.

Published in Halls of Undermountain, page(s) 76.