Glyph of Warding (Lightning)
Level 2 TrapXP 125

Detect Arcana or Perception DC 15


Immune attacks

Triggered Actions

Attack (lightning)

Trigger: A creature touches the object bearing the glyph.

Attack (Immediate Reaction): Close burst 3 (creatures in burst); +5 vs. Reflex

Hit: 2d6 + 3 lightning damage.

Special: Once the glyph is triggered, it disappears and cannot be triggered again.


Disable: Thievery DC 15 (standard action). Requirement: The character must be adjacent to the glyph. Success: The character disables the glyph. Failure (14 or less): The glyph triggers.

Published in Dungeon Magazine 211.