Level 21 Obstacle
Magically animated rocky tendrils come out of the floor and grab unsuspecting individuals.Trap: Four stalagmites have been animated by a magic ritual to attack and restrain intruders.Perception No check is required to see the stalagmites.Arcana DC 31: The character notices that the stalagmites are animated.Initiative +10TriggerWhen a creature moves within 2 squares of one of the grasping stalagmites, the trap activates and rolls initiative.AttackStandard Action Melee 2
Target: One creature within melee reachAttack: +24 vs. ReflexHit: 3d6 + 8 damage, and the target is grabbed. Only one target can be grabbed by a single stalagmite at a time, and the stalagmite cannot attack another target while it has a target grabbed.Countermeasures A character can attack a stalagmite (AC 32, other defenses 29; hp 25; resist 15 all). Destroying a stalagmite does not affect other stalagmites.
Published in Draconomicon: Metallic Dragons, page(s) 61.