Hall of Heroes Statue
Object
Level 3 TrapXP 150

Detect see Countermeasures below

Initiative +5

Immune cold, necrotic, poison, psychic, radiant, forced movement, all conditions, ongoing damage

Standard Actions

Crossbow At-Will

Attack: Ranged 30 (one creature); +8 vs. AC

Hit: 1d10 + 6 damage.

Triggered Actions

Pedestal Blades Encounter

Trigger: A creature enters a square adjacent to the statue.

Attack (Immediate Reaction): Close burst 1 (creatures in the burst); +6 vs. Reflex

Hit: 2d6 + 10 damage, and the target falls prone.

Miss: Half damage.

Countermeasures

Detect Crossbow: Perception DC 13 (free action). Requirement: The character must be within 20 squares of the statue. Success: The character sees that statue’s crossbow trap.

Detect Blades: Perception DC 21 (free action). Requirement: The character must be within 2 squares of the statue. Success: The character sees that statue’s blade trap but is not aware of its trigger.

Attack Crossbow: Each crossbow has AC 15, Reflex 5, Fortitude 10, 15 hp, same immunities as the statue.

Disable Crossbow: Thievery DC 13 (standard action). Requirement: The character must be adjacent to the statue. Success: The statue’s crossbow is disabled and ceases to function.

Disable Blades: Thievery DC 21 (standard action). Requirement: The character must be adjacent to the statue. Success: The statue’s blade trap is disabled and ceases to function.

Published in Halls of Undermountain, page(s) 24.