Leg Breaker Trap (Elite)
Trap
Level 5 Elite Lurker
XP 400

Steel jaws clamp shut on the victim’s leg, ripping through flesh and rending the bone.

Trap: A concealed animal trap attacks whenever a creature enters its 2-by-2 square area.Perception     DC 19: The character notices the animal trap.TriggerThe trap attacks the first creature that enters its space.AttackOpportunity Action      Melee
Target: The creature that triggered the trapAttack: +8 vs. ReflexHit: 1d10 + 4 damage, and ongoing 5 damage and the target is slowed (save ends both).Countermeasures     Thievery DC 19: A character adjacent to a pressure plate can disable the trap with a successful check (standard action). The trap does not activate when a creatures enters its square.

Published in Dragon Magazine Annual.