Lightning Trap
Trap
Level 14 Obstacle
XP 1000

The floor ahead features glowing blue tiles. When you make the wrong step, a storm of lightning fills the room.

Trap: When a character enters a trapped square, bolts of lightning spread out in a burst.Perception     DC 23: You notice which part of the floor is trapped.TriggerWhen a creature enters or begins its turn in a trapped square, lightning attacks from that square.AttackStandard Action      Close burst 1
Target: All creatures in burstAttack: +17 vs. FortitudeHit: 2d8 + 6 lightning damage, and the target is dazed (save ends). On a critical hit, the target is stunned (save ends).Miss: Half damage, and the target is not dazed.Countermeasures     Thievery DC 25: An adjacent character can disable with a successful check.

Published in Revenge of the Giants, page(s) 70.