Maelstrom
Terrain
Level 22 HazardXP 4150

Detect automatic

Initiative

Immune attacks

Triggered Actions

Crushing Tides At-Will

Trigger: A creature ends its turn in the maelstrom.

Attack (Opportunity Action): Melee 1 (one creature); +25 vs. Fortitude

Hit: If the target is within 2 squares of the pillar, it takes 4d10 + 18 damage and sinks 10 feet. Otherwise, it takes 2d10 + 9 damage, and the maelstrom pulls the target 3 squares toward its center.

Published in Dungeon Magazine 215.