Mold King's Casket
Level 15 TrapXP 1200
Detect Perception DC 22Initiative —
AC 25, Fortitude 25, Reflex 3, Will —
Immune cold, fire, necrotic, poison, psychic, radiant, forced movement, all conditions, ongoing damage
Explosion (fire) Encounter
Trigger: The chest drops to 0 hit points or is opened without the key being turned in the correct sequence.
Attack (Immediate Reaction): Close burst 4 (creatures in burst); +18 vs. Reflex
Hit: 3d10 + 10 fire damage.
Miss: Half damage.
Effect: The chest and its contents are destroyed.
Disable: Thievery DC 22 (standard action). Success: The chest is unlocked after three successes. Failure (21 or less): If two consecutive checks fail, or if one check result is 17 or lower, the trap triggers.
Published in Dungeon Magazine 209.