Offal Filled Pit
Level 6 TrapXP 250
Detect Perception DC 23Initiative -
HP 20 per square
AC 5, Fortitude 10, Reflex 5, Will -
Immune necrotic, poison, psychic, all conditions, ongoing damage
Trigger: A creature enters a trapped square or starts its turn there.
Attack (Free Action): Melee 0 (creature in trapped square); +11 vs. Reflex
Hit: Target falls into the pit, takes 1d10 damage plus 1d10 poison damage, and falls prone.
Miss: Target moves to nearest unoccupied, untrapped square and its move action ends immediately.
Collapse Floor: Any successful attack against a trapped square which causes forced movement collapses that square of floor.
Trigger Prematurely: Thievery DC 13 Success: An adjacent character collapses one square of the trap, leaving the open pit.
Climb Out: Athletics DC 18 Success: The character climbs 10 feet to an adjacent, untrapped square.
Published in Dungeon Magazine 183, page(s) 30.