Possessed Hatch
Level 14 Minion TrapXP 250

Detect Perception or Religion DC 29

Initiative +12

HP 1; a missed attack never damages a minion.

AC 28, Fortitude 26, Reflex 25, Will

Immune necrotic, poison, psychic, forced movement, all conditions, ongoing damage

Standard Actions

Slam At-Will

Attack: Melee 1 (one creature); +17 vs. Fortitude

Hit: 11 damage, and the target falls prone.


Destroy: Athletics, Religion, or Thievery DC 22 (standard action). Requirement: The character performing the check must be adjacent to the trap. Success: The trap is destroyed. Failure (17 or lower): The trap attacks the character as a free action.

Published in Dungeon Magazine 203.