Primordial Flame Jet
Level 23 Blaster
XP 5100

Hidden nozzles in the walls unleash a geyser of fire.

Trap: Each time a character enters or starts his or her turn in a square protected by a flame jet, the trap makes an attack.Perception     No check is necessary to notice the jets of primordial fire.TriggerThe trap activates each time a living creature enters or starts its turn in one of the protected squares.AttackFree Action when triggered      
Target: Each creature in the 2 squares affected by an individual flame jet.Attack: +26 vs. ReflexHit: 4d8 + 8 fire damage and ongoing 10 fire damage (save ends); if the target is hit by this attack, its movement stops in the square.Miss: Half damage, no ongoing damage, no stopped movement.Countermeasures     Thievery DC 29: An adjacent character can disable one flame jet with a successful check.

Published in Dungeon Delve, page(s) 157.