Reanimation Doorway
Object
Level Varies TrapXP Varies

Detect Perception or Arcana DC (hard)

Initiative

Immune attacks

Triggered Actions

Effect Daily

Trigger: The corpse of a creature of a level up to the trap’s level + 3 passes through the doorway.

Effect: (Immediate Reaction): Ranged 1 (the triggering corpse); the target animates as an undead creature hostile to all other creatures. This creature has half the original creature’s full normal hit points, is immune to necrotic damage and poison damage, and gains the undead keyword. It has all the other statistics of the original creature and can make basic attacks, but the only powers it can use are the original creature’s at-will attack powers. The target remains animated for 1d6 + 4 rounds or until it drops to 0 hit points.

Countermeasures

Disarm: Arcana (trained only) or Thievery, both DC (hard). Success: The character defaces the right runes to disarm the trap. Failure (by 5 or more): The character takes 8 + the trap’s level necrotic damage.

Published in Dungeon Magazine 201.