Level 20 TrapXP 2800
Detect automatic (the obelisks radiate heat)Initiative —
AC 32, Fortitude 30, Reflex 5, Will —
Immune fire, necrotic, poison, psychic, radiant, forced movement, all conditions, ongoing damage Vulnerable 10 cold, 10 thunder
Rockfire Explosion (fire, poison, zone) At-Will
Trigger: An object to which the obelisk is connected is opened or destroyed, or the obelisk is destroyed.
Attack (Immediate Reaction): Close burst 5 (creatures in burst); +23 vs. Reflex
Hit: 4d10 + 9 fire and poison damage, and the target falls prone.
Miss: Half damage.
Effect: A rockfire guardian appears in the obelisk’s former space.
Identify: Arcana (trained only) DC 25:The obelisk is attuned to a nearby object and will react if that object is destroyed.
Identify: Arcana (trained only) DC 34:The obelisk is a prison containing a powerful elemental.
Published in Dungeon Magazine 200.