Rolling Ball of Ice
Level 22 TrapXP 4150

Detect -

Initiative +20

Immune attacks

Standard Actions

Attack (cold) At-Will

Attack: Melee 1 (each enemy in the room’s bowl-shaped area); +25 vs. Reflex

Hit: 2d8 + 6 cold damage, and the target falls prone. In addition, the target loses any immunity or resistance to fire (save ends).


Analyze: Arcana (trained only) DC 36 (minor action).The character realizes the trap can be controlled.

Control: Arcana (trained only) DC 36 (standard action). Success: The character chooses which creatures, if any, the rolling ball of ice attacks on its next turn. The ball of ice is still limited to creatures within the room’s bowlshaped area.

Evade: Acrobatics DC 36 (minor action). Success: The trap takes a -5 penalty to its next attack roll made against the character.

Published in Dungeon Magazine 200.