Slide Trap
Terrain
Level 4 TrapXP 175

Detect Perception DC 21

Initiative

Triggered Actions

Attack At-Will

Trigger: A creature enters the room containing the trap.

Effect: A trapdoor under the creature’s feet opens onto a magical chute.

Attack (Opportunity Action): Close room (triggering creature); +7 vs. Reflex

Hit: The creature falls down the chute and is removed from play until the start of its next turn, and the chute closes. Roll a d6 to determine in which dungeon level the target returns to play. The target returns to play in a chamber of your choice on that level.

Countermeasures

Disable: Thievery DC 14 (standard action). Requirement: The character must have thieves’ tools. Success: The character disables the trap.

Published in Dungeon Magazine 214.