Spiked Floor
Level 16 Lurker
XP 1400

Spikes burst from the floor, striking upward with deadly precision.

Trap: When a character enters a trapped square, spikes burst from the floor.Perception     DC 25: You notice which part of the floor is trapped.TriggerWhen a creature enters a trapped square, spikes shoot up from that square.AttackStandard Action      Melee 1
Target: Creature in trapped squareAttack: +19 vs. ReflexHit: 1d10 + 7 damage, and ongoing 10 poison damage and slowed (save ends both).Countermeasures     Thievery DC 20: An adjacent character can disable the trap with a successful check.

Published in Revenge of the Giants, page(s) 73.