Level 10 Minion TrapXP 125
Detect Perception DC 22Initiative —
Attack (poison) Encounter
Trigger: A creature opens the chest without disarming it or depressing all three buttons at once.
Attack (No Action): Close blast 3 (triggering creature in the blast); +13 vs. Fortitude
Hit: 15 poison damage.
Disable: Thievery DC 26 (standard action). Requirement: A character must have thieves’ tools. Success: The trap does not attack when opened. Failure (21 or lower): The character triggers the trap.
Published in Dungeon Magazine 215.